Homescapes

Download Homescapes Game

By Playrix Games

  • Category: Games
  • Release date: 2018-07-09
  • Current version: 1.8.0
  • Adult Ranking: 4+
  • File size: 191.81 MB
  • Developer: Playrix Games
  • Compatibility: Requires iOS 8.0 or later. or Android KitKat 4.4, Lollipop 5.0, Marshmallow 6.0, Nougat 7.0, Oreo 8.0, Android P 9.0 or later

Homescapes for Pc Screenshots

How to download, install and play Homescapes on your PC and Mac

If you want to install and play the Homescapes game on your PC or Mac, you will need to download and install a Desktop App emulator for your computer. We have worked diligently to help you understand how to use Homescapes for your computer in 4 simple steps below:


Step 1: Download an Android emulator for PC and Mac

Ok. First things first. If you want to use the application on your computer, first visit the Mac store or Windows AppStore and search for either the Bluestacks app or the Nox App . Most of the tutorials on the web recommends the Bluestacks app and I might be tempted to recommend it too, because you are more likely to easily find solutions online if you have trouble using the Bluestacks application on your computer. You can download the Bluestacks Pc or Mac software here


Step 2: Install the emulator on your PC or Mac

Now that you have downloaded the emulator of your choice, go to the Downloads folder on your computer to locate the emulator or Bluestacks application.
Once you have found it, click it to install the application or exe on your PC or Mac computer.
Now click Next to accept the license agreement.
Follow the on screen directives in order to install the application properly.
If you do the above correctly, the Emulator app will be successfully installed.


Step 3: Homescapes game for PC - Windows 7/8 / 8.1 / 10

Now, open the Emulator application you have installed and look for its search bar. Once you found it, type Homescapes in the search bar and press Search. Click on Homescapes game icon. A window of Homescapes on the Play Store or the app store will open and it will display the Store in your emulator application. Now, press the Install button and like on an iPhone or Android device, your Game will start downloading. Now we are all done.
You will see an icon called "All Apps".
Click on it and it will take you to a page containing all your installed Games.
You should see the Homescapes icon. Click on it and start playing the Game


Step 4: Homescapes for Mac OS

Hi. Mac Gamer!
The steps to use Homescapes for Mac are exactly like the ones for Windows OS above. All you need to do is install the Nox Application Emulator or Bluestack on your Macintosh. You can get bluestacks here .


Download Andriod, Iphone


Free On iTunes
Download APK
Thank you for reading this tutorial. Have a nice day!

Homescapes: Descriptions and Gameplay

Welcome to Homescapes! Help Austin the butler bring warmth and comfort back to his wonderful family's mansion. Come on in—adventures await you from the moment you walk in the door! Beat colorful match-3 levels to renovate and decorate rooms in the mansion, unlocking ever more chapters in the exciting family story along the way! What are you waiting for? Make yourself at home! The game features: ● Unique gameplay: help Austin renovate the house by swapping and matching pieces! ● Interior design: you decide what the house will look like. ● Exciting match-3 levels: tons of fun, featuring unique boosters and explosive combinations! ● A huge, beautiful mansion: discover all the secrets it holds! ● Fantastic characters: watch them live their lives and interact with each other in the in-game social network. ● A cute pet: meet а naughty and fluffy cat. ● Invite your Facebook friends to help you create your own cozy atmosphere in the house! Homescapes is free to play, though some in-game items can also be purchased for real money. If you don't want to use this option, simply turn it off in your device's Restrictions menu. Enjoying Homescapes? Learn more about the game! Facebook: https://www.facebook.com/homescapes/ Instagram: https://www.instagram.com/homescapes_mobile/ Questions? Contact our Tech Support by sending an email to homescapes@playrix.com.

Game Reviews

  • Nice, fun, colorful.....but. As others said.....

    5
    By jturner125
    This is a nice sequel to gardenscapes. I'm on level 1600+ wherever they just loaded to( maybe new levels will come quicker now that this is launched) I spend some money on the games I like to let the developers know it's good but the ratio of winnings to cost of these two games is outstandingly out of balance. I think if the wins were X's 100 (re:100 coins for every one coin we get now) it would still make playrix money as we would feel somewhat rewarded and they would lose less potential long term customers. Now the rewards are just an insult. I have spent more money on gardenscapes than any other game in my life-even when you had to pay big bucks to Babbages and game stop fir computer games years ago. I will finish the rebuild levels in gardenscapes but not get so involved ever again. I would forever play this game if it were a little more evenly balanced with rewards It's so amazing what people will say about playing these games when no one can actually see what they do. Like I win fast and never spend money etc. these levels are made so you MUST spend to advance. Do they think the developers will like them better or something fir their falsehoods. It's truly funny. I play a lot and I play well but I have to use bonuses in many levels. Listen to us playrix....would you like to accumulate a long time fortune or be a quick flash of cash and done?
  • Fun, BUT...

    3
    By Momma1965
    Like other players, I really enjoy the game. However, there is a huge disparity between the coins and stars you win and the coins and stars you have to spend. For example, stars are used to complete tasks. BUT, you only get ONE star per level you beat and tasks like fixing a fountain can cost up to a DOZEN stars to complete, so it takes forever to move forward in the game. And some of the tasks are just stupid. Calling someone is 1 star, having them come look at the problem is another, then fixing the issue can be 6 more, but then something goes wrong and you have to complete another task before you can finish the first one! As far as coins go, you win 50 per regular level and 100 per hard level you beat, with each leftover move, bomb, rocket and airplane giving you one to two extra coins. Now, if you need one or two extra moves to win a level, it will cost you 900 coins for five moves. That’s 180 coins per move. If you win in two moves, you’ll get 3-6 coins back on the unused moves that you just paid 540 coins for. You can’t get much more unfair than that! They also have lots of “Groundhog Day” levels that you’ll either have to play until you just want to delete the game altogether, you’ll eventually have things hit just perfectly so you win or you give up and spend real cash on coin packs. Playrix has great games but they need to get more player friendly and less money hungry or they’ll go the way of YoVille and lots of other great game developers.
  • Fun game

    4
    By Jls338
    I really enjoy playing this game. It has a lot of fun aspects to it. There are just a few reasons I didn’t give it five stars. First, it frequently feels like using power ups is a waste. Whenever I choose to use one, it almost always seems like they have set the game up against me. I usually play a level several times before deciding to use a power up, and it seems like more often than not, when I do use a power up, they choose to place the power up on the game board in some of the most inconvenient, useless spots. Second, combo moves don’t work like I think they should. Whenever I set up a move that has a chain reaction of multiple moves, the moves don’t effect obstacles next to them more than once. For example, if I have a chain reaction of even just two that are created against a box that takes more than one move to remove, only the first move effects the box, rather than both of them. (That is kind of hard to explain without showing an example...). Third, the rewards you get for playing each day reset every seven days instead of just accumulating and getting better. Fourth, it costs way too many coins for things (adding extra moves at the end of a level, power ups, etc.) in comparison to how many they give you for completing levels. It really is a fun game, and I definitely don’t expect every level to be easy to win, those are just a few of the complaints I have.
  • Fun, but you reach a point of diminishing returns

    3
    By MdownesB
    I actually really enjoy this game, but I find myself more and frustrated as I’ve gotten to the 500+ levels. I would occasionally spend some actually money to get some extra turns or boosts, but you get to a point where you can buy extra lives and use up all your boosters and you’re still stuck on the same level until you essentially get lucky with how the pieces fall and end up with enough bombs/rockets/etc to finally beat the level. I’ve found this to be especially true at 600+, with every level feeling like a “hard level” in that you don’t benefit from playing the level a few times, losing but getting to know the dynamics of that particular level and getting closer to winning each go around; it literally feels like it takes dumb luck to win. I don’t spend money on this game anymore because the extra 5 lives don’t feel worth it when you’re just going to lose over and over - might as well wait until the lives have replenished and not spend money only to be frustrated. Also, I was excited when they started the little side game like in gardenscapes, but it has been far far too difficult to even bother. This week’s first couple levels make much more sense as far as difficulty level for the first two levels of a side game, but then you can hit a wall at three with no chance of completing all eight levels without having to spend money; pretty disappointing.
  • Very enjoyable!

    5
    By froodily9
    I really enjoy trying to beat each level on Homescapes because they all have different goals to meet and different layouts. And then as you progress through they introduce new items which makes it more fun and interesting as well! It’s also really satisfying to see the storyline progress and to improve the house and see things look nicer and nicer as I earn and use stars. In the past the only “problem” I experienced was that sometimes I would get stuck on a level for a long time with no tools/boosters to help me out and the only way to earn coins without beating levels was by watching videos.. but you could only watch them like twice a day for a small amount of coins in return.. needless to say it took a long time to earn enough coins to “buy” tools so that I could even have a chance at beating some of the hard levels. However, they have introduced two side “stories” (and soon it seems there will be more) that allow/help you to be able to earn coins and extra tools and bonuses a lot faster!! So now I have no problems whatsoever with the game, even if every once in a while it does still take me a little longer to beat a particularly difficult level, because I feel that they’ve made it easier for me to succeed and progress through the game. Props to Playrix. It’s my favorite game!
  • Rewards aren’t sufficient

    3
    By megan121100
    I have played many, and I mean MANY, games such as this one in my lifetime. I find them to be fun and even addicting. Although the concept of the game is great, and I’ve only been playing for a short while, something needs to be improved with the coin/lives system. Getting around 50 coins per mini-game, which can take multiple lives to complete, isn’t sufficient enough. In order to buy a life, 900 coins, you would have to play around 18 rounds just to get enough coins for ONE life. I do not pay money on games, never have never will, but it’s so frustrating that you may have one move left and instead of paying real cash, not in game coins, you have to wait for a life to replenish just to try and fail at the level again. Each round can take 10+ lives to complete, and it takes quite awhile for the lives to replenish. There should be some kind of reward opportunity other than completing a day, especially because you need to play the mini-games to get stars, in order to complete tasks, to complete the day. That’s a lot of tasks to do with not a lot of lives/coin rewards!!! If there were events where you can play other mini-games to gain rewards/treasures I think it would be more efficient. I also think 28 minutes is a long time to wait for one single life. I don’t want to give up on this game with not a lot of time put into it already, but if there is no improvement, I might have to.
  • Annoying Storylines

    3
    By RayneMaybe
    I'm giving this game 3/5 stars for a few reasons. I thoroughly enjoy the puzzle aspect itself, more so than competing puzzle games. The animations are smoother, the power ups are well thought out and exciting to use, and the puzzles are fun. I'm docking points though, because the storylines are infuriating to deal with. What roped me in to downloading this game was the home decor aspect. As a huge fan of interior design, this seemed like the perfect game for me. I got to play fun levels, but also simultaneously get to decorate a home. However, after spending months on this game, and completing 240 levels, I've only just now unlocked the 3rd room. If you can even call it that. It goes living room, kitchen, and then garden? Why!? There are TONS of rooms in this house, and after TWO HUNDRED AND FOURTY levels, I'm decorating a garden while so much of the house is untouched. Don't even get me started on the baking storyline. 6 stars just to bake the cake base. Another 3 to bake the house cake. Another 3 to frost it. Another 3 to put it together. Then 2 to drive it to the studio. Then 2 to celebrate the win. Then another 2 to open a present for winning... it doesn't stop! I didn't download the game to bake a cake. I downloaded it to furnish a house! Stop with that nonsense. It took WEEKS to get through that ridiculous storyline. I hope the developers listen to this criticism, because it's really really turning me off to an otherwise fantastic game.
  • Letting players know

    5
    By Dr.Dremur
    I wrote the same thing on Gardenscapes to let players know.. I'm letting all of you know that think you have to pay to beat a level is not true. Yes you can pay for the coins and stuff if you want. But it's just a matter of trial and error. I'm on level 289 and have not spent a dime of real money. I only use the coins I earn and the prizes I win with the calendar and events, sometimes it doesn't work out and I don't beat it but it doesn't mean I have to pay to win, I spent weeks on a level before keep trying don't give up and when you finally get a good set up the satisfaction is greater when you win. I love this game with the storyline it brings. I love trying to guess the new area when the other is complete. Same thing goes for Gardenscapes both are amazing.(and I'm on level 559 without spending money) Both games for all levels trial and error. Don't give up don't get frustrated. Support the developers by keeping the games. You can buy the sales offer. But just because you can't beat a level in a certain amount of days or weeks doesn't mean it's set up to where you have to pay to win. All levels in all games are made to be beaten without pay or upgrades. Paying to help doesn't mean you'll beat the level then. So don't get mad at the developers.
  • Please add a couple of features from your other games

    4
    By GLu&ATu
    So, after playing for some time now, I see the flaw that caused me to remove a star and ask for an update. In the developers' other games that I play (Gardenscapes and Fishdom), there are events and challenges that occur often, granting rewards and prizes that help keep you going. In Fishdom, there is Herman and the Bathyscaphe, daily gem and coin rewards for feeding fish and cleaning tanks, the Lightning Ray challenges, and often there are Treasure Chest rewards for beating levels. There are also achievement awards, although I suppose the "day completed" bonuses in Homescapes may count like an achievement. In Gardenscapes, there is a Rose growing challenge with treasure rewards and a fireworks league event that offers great prizes. Often you get power ups and unlimited lives for periods of time. This keeps you going in the game. However, thus far in Homescapes, there have been none of these things, and I find myself stuck on hard levels that could really use power ups or extra turns, and no way to obtain more coins or specials without spending money. Since that would be a bottomless pit, due to the never ending nature of these games, I find myself tempted to abandon Homescapes. I still want to help Austin refurb his home. Please update with some of the reward earning events that are used in your other games to help keep us going.
  • Love this game BUT changes need to be made!

    3
    By Akeener92
    I love this game! I’ve played many games, but this one has become my favorite. Over time though, I am beginning to get frustrated! You only get about 50-80 coins a game after completing the level, but in order to get more chances to play it’s 900 coins for the first 5 extra moves and then goes up to 1200. I don’t even know what’s after that, because it’s just so much! Even with the rewards they grant, you only get 100 coins which is like nothing. You really have to spend money to play this game. I’ve tried to be patient and play the games out without spending money, but many levels you just can’t! I don’t mind spending the money here and there, but it’s so expensive, it doesn’t even make it worth it. You get 1000 coins for .99 and it takes 900 coins to get 5 extra turns. That adds up really quick! Plus it’s even more expensive if you want power ups! I’m not too sure how much more I can continue playing if they don’t make some changes. It’s beginning to add up with how many coins I’ve been buying just to beat rounds. On top of that I believe that there are also sometimes when the board isn’t applying the power ups correctly. It's almost like a glitch or something that’s not working. I’m really hoping they make some changes to this game! Such a shame that it seems they are more concerned about money, than people continuing to play.
  • Fun at first but then sometimes nearly impossible

    3
    By Aris Averron
    This game is very fun and easy at first and yes even addictive.. HOWEVER, once you get up there in levels it gets very hard. You get free lives everyday, but some levels you cannot beat without some kind of help (bombs to break barriers and whatnot) and you can only acquire those if you manage to get a reward through playing or win in a daily spin. You can buy these things with coins, but once you’re out of coins you’re screwed. You only get coins if you beat that game. So once you’re stuck it’s impossible to continue unless you want to pay out of pocket. I’m only giving this 3 stars because it’s fun and cute game. I’m disappointed though. Also.. all that extra coins you make from bonuses you got from the game go into a safe and once the Safe has filled after several days you can purchase stuff with those coins.. which is wrong. There should be no safe and you should be able to use the coins along with the ones you get from winning the game (which never tops 70).. I will say when I finally manage to complete a “hard” level without any boosters, the next few levels are very easy. They at least spread it out to give you a break lol. That’s after putting in days of trying the same level relentlessly lol. It is a very fun game for sure, despite my complaints. Play Gardenscapes instead it’s much more fun!
  • Well developed game

    4
    By MarDan06152006
    I do indeed enjoy playing this game. I play it normally thru out the day. It helps the time go by quickly. The only thing that bothers me is the hard and extra hard part of the game. I realize that it breaks up the monotony, but, I spend days sometimes trying to beat the level. But, it is good that the hard and extra hard are few and far between, so it’s not overwhelming, it’s a good change of pace. And, as others have said, rewards are few and far between as well. Especially with the hard levels, the rewards are just this: your normal level low coin reward is doubled and you are rewarded with one extra star. I know you have to make money in this venture, but, your doing it to the detriment of your customers. There is a reason we play games that say that they are free, it’s because a lot of us do not have the funds to use actual money to progress farther in the game faster then the other players that can afford to use their hard earned money. In conclusion, I think this game is well worth 5 stars, however, I did only give it 4 stars on account of the hard and very hard levels & the lack of well deserved rewards. I think there should be better rewards and it should be a little easier to get stars. Just my opinion for what it’s worth. But, great game!
  • It's fun but No rewards, gardenscapes better

    4
    By Nicki4713
    What I like about this game is the renovation, it's not on a grand level but I feel like I'm working towards something. It's fun to play and watch the characters interact. What I don't like is that in order to progress in the game you have to get through boards to earn one measly star. The to-do list needs sometimes 6 stars just in one listed item. It's hard to get stars without boosters or hammers and the game doesn't refill them. Ok so that's not entirely true, you can win boosters daily by opening the game, but never in game progression unless the mom is knitting a scarf which is every few days. It's frustrating that you need so many stars. The game does not meet you half way. That is to say, there is no game help, it doesn't give extra lives from characters you meet and it doesn't have "spin the wheel" to win boosters like in gardenscapes. I think Gardenscapes is the better game to play. I am going to delete this game if it doesn't change because I purchased coins to help pass boards on more than one occasion but it seems like the game is rigged after you buy the coins to be more challenging, so 900 coins turn into 1200 coins, turns into 1600 coins to pass one board. Then as long as you have coins the boards are "Hard". Forget that, I rather delete it.
  • Interesting Game... Can Be Improved

    4
    By satansniece
    I simply adore Homescapes. It is fun and easy to learn how to play, and it kills time while making us think. I believe the new tournaments are fun, but it needs more. The levels need to make it so more coins can be earned. If I earn the minimum coins per level (50) and play 10 levels, it still isn’t enough to get a retry on a particularly hard level. Now I do think the fact they are called “Hard Levels” makes it better for us to prepare, and definitely the coin amount there is worth it. But in order to pass a level, I spend almost 6-8 hearts if it’s extremely time-consuming and hard. There is still the issue with more prizes. I like the daily bonus, but after the seventh day, it sent me right back to the first day without any prizes. I believe it should be after the 7th day, you get all the prizes from day 1-6 at the same time, and then day 8 and on should have more until you reach every seventh day again. It’s a good way to make people play the game. There also need to be more tournaments that don’t give prizes based off places. I never get first place in the plane tournament, but in the knitting ball one, I got a lot of prizes and it made me feel more encouraged to try. This game is great but definitely needs more to attract more and lose less people.
  • Bland

    2
    By SolarSis
    Homescapes brings the annoying butler Austin you may (or may not) know from Gardenscapes back to his childhood home. His parents, as empty-nesters, have decided to sell their large estate and move into a smaller, more efficient home - better suited for their needs and season of life. Well Austin, being obviously wiser than they, immediately moves back into his parent’s house and convinces his aging parents to not only stay living in an enormous mansion they can’t possibly keep up with, but to spare no expense at fixing the monolith up. If that part of the story doesn’t fry your bacon, then be prepared for pointless tasks designed to eat up the stars you earn on activities NOT RELATED to repairing the old mansion and the rooms within. The levels require very little strategy; I find the board layout to be purely based on luck and it can take several days or even weeks to beat one, so earning stars to get ahead will truly enslave you to this game. As for the characters; Austin is the *smartest* know-it-all, his father a dim-witted buffoon, and his mother has no personality. His relationship with Katherine is uninteresting and all other characters are one-dimensional stereotypes. So if any or all of those things appeal to you, download the game. I gave 1 star for it being ad-free and another for the ‘clean’ factor (I can have my young son play and not worry about mature content snuck in). I keep playing thinking it will get better but sadly it does not.
  • Riding the fence

    3
    By Rental/Real Estate Hunter
    I love the whole concept of the game, the feeling of accomplishment and pride, lol, as if it were MY home. The ONLY reason I put 3 stars is because the spend v reward is the biggest joke I have ever seen on any game I have played. Period. There isn’t a level you cannot beat with no money involved but it will take you about 4 days of playing the same level. Then you spend astronomical amounts of money to buy the goodies that help you win each level to have them nickel and dime you by making sure at the very last, when you should be able to pick a move that has ALWAYS, with no exception, removed x amount of things in certain patterns or directions, it only works partially. So, guess what? You guessed it! When you have already spent gratuitous amounts of money to win something, that never in a million years makes you feel like you won anything, you have to spend more. My moral to this story is, as much as I like the whole concept of the game, I get so angry and frustrated at their trickery(aka:dishonesty) with their power plays and how they usually work compared to what happens at the end and how the reward system works that I have decided to find a game that I have no problem spending money on but walk away feeling happy and relaxed about how I spent my very little free time that I have and my money that I work very hard d for.
  • I really like this game

    5
    By Idkalhskksbska
    Ive played a lot of games like this, and for the most part, I enjoy them. However, some just get too tedious and frustrating and become impossible to play without spending money. This isn’t one of them. I’m on level 248 and I’ve never spent any money on it. I’m constantly given boosters and power ups which make it easier to get past especially hard levels. Every Friday-Sunday Austin’s Mom knits a scarf and the rewards you get for beating levels increases. For example, once you beat two levels you get unlimited lives for an hour or two. The only complaint I have about that is that sometimes I’m just playing levels as I’m going to bed and I’m not about to stay up for another hour just to take advantage of the unlimited lives. There are also calendar boosters you unlock everyday and I keep getting more without having to use them, so I have a lot stored away. I really enjoy the animation as well and the obstacles, goals, and power ups are new and interesting and I really appreciate it. I also like that there’s a story telling aspect to accompany the level beating. It’s a very refreshing concept and you’re not required to play the storyline to just beat levels, if that’s what you want to do.
  • Not Better than Gardenscapes....just another expensive SCAM!!!!

    1
    By Maychaom
    Initially, the game seemed easier than gardenscapes as the game would give coin bonuses although that was short lived. Then as you climbed the levels and the game becomes increasingly more difficult, it is inevitable that a purchase would have to be made to beat a level because just like gardenscapes, the coin return for each level is so minimal and the incentives for playing the game is next to nothing. When the player runs out of power ups (if the player even has power ups) the chances of progressing to the next level is almost impossible unless a purchase was made. What a total scam! While I understand that all games are geared towards making the developers money, this game and gardenscapes are the only two where I have had to spend more money than any other games I have ever played since the developers are so stingy with their rewards! So I changed my rating from 5 stars to 1! And just so you know...I am not paying another dime on your games....so who's laughing now? Do you even read your reviews....you have many unhappy players! Apparently there are updates to the game although the issues brought up by players are still not addressed. I agree that your biggest goal is to get players to spend money....sad that you could care less about your players. Guess I will be deleting this game as well. Good luck to you not losing all your players.
  • Greedy Developers

    1
    By KokoroNoTakara
    The developers of these kinds of games don’t care about giving us quality games, they just want to say they are making the games “challenging and fun” but are really just wanting us to dole out tons of real money to line their greedy pockets... Challenging and fun does not mean rob me blind just to get through some levels on a stupid game that looked awesome but was deceiving... I am having to use all my energy 3-5 times refilled just to get through one level!!! That is 15-25 energy for ONE FREAKING LEVEL!!! Some of these levels are near impossible and the developers don’t care to listen to our complaints since there are so many of us who give in to buying our way through the game we cannot otherwise get through... I have already uninstalled this pathetic excuse for a game... If I could develope a game similar to this and Matchington Manor/Gardenscapes, even poor as I am I know I wouldn’t be trying to rip people off... These games could be good and I would be willing to pay for packages but not just to get through levels... The ratio of money we earn in comparison to what things cost is just ridiculous... But like I said the developers of these games do not care about anything but lining heir filthy greedy pockets and I for one will not aid in doing so when I can play actual gun games that don’t require real money just to progress... Buying packages should be when you want to buy limited time house items or something...
  • Good for a FEW FREE hours of fun

    3
    By Elledee396294
    I knew this game was too good to be true. It was super fun and addicting, and I’m not even the game type. It’s much like another popular similar game that had people hooked for hours—but with a cool twist that added to the appeal. As you complete levels, in a Sims style, you are helping a character rebuild his childhood home. It’s fun seeing it go from shambles to chic as you play! I thought, wow, this is free?! (I noted the lack of ads and waited for it...) All things that seem too good to be true usually (always) are. After a certain point, you need money to buy coins in order for passage of the levels to be possible. It IS possible to pass them, but only after several tries, and your tries are limited to “lives” that you must buy or wait minutes/hours to reload...Sound familiar? I refuse to fork out money for monetary units in a fictitious world. I’d rather pay a flat rate and just have a more accessible game, if that makes sense. I just can’t justify buying “coins” or “stars” or “hearts” or whatever it is the game uses as barter. So, with that, back to my real life, and I’ll probably play this every once in awhile while sitting in a waiting room or something like that. Like the other game I’m alluding to, this will inevitably be deleted and forgotten about, but it was good for a few solid hours of fun. :)
  • Almost 5 Stars, addictive & fun, but...

    5
    By Joyful122
    I don't have complaints at all about game play or rewards like some others do. I feel it's challenging, but not frustrating, very satisfying. I like gameplay more than Gardenscapes, which I still play as well. My only complaint is one others have had as well, this game is called HOMEscapes, but for weeks the story line has me upgrading the garden when I've only renovated 3 rooms in the gigantic mansion. Just when I thought I was finished in the garden, the story line STILL has more garden tasks. I really want to see more of the mansion! My daughter played this game as well and mostly stopped playing when the garden renovation began because she wanted to renovate the home. I can see how those with less patience would easily give up if they want home renovation instead of the garden. I'm on level 454 and have only renovated the butlers room, great room, kitchen, and stairs! Maybe the creators of the game could give players a choice on which room or area to continue with? Otherwise, I love the gameplay. Just stick to the idea of home renovation instead of branching to other story lines for so long. Don't mind it for a few levels, but veers off way too long.
  • Fun with a few minor issues

    4
    By hello.html i love iD tect camp
    Don’t get me wrong, I love this game, but it seems a little slow. Like in the beginning when I was trying to repair the entry hall, the can of paint spilled. I know that it only took 1 star to clean it up, but really? That part was a waste of coding and time for one little thing that they don’t need, and it was annoying. I just started playing, and I already like it, but I also see that it will be a little stubborn and slow at certain times. And in Austin’s room, when your done with it and everything looks new, there’s a dusty old desk that doesn’t go with the room, and I felt like I should replace it, but I can’t. There were a few more parts that didn’t need to be there, but they put them there. Like when Austin’s dad stomps on the floor and breaks it, he they didn’t have to do that. Austin would have repaired it anyway. I am also confused about when Austin got to the house and went into his room and instead of a bed, there was a couch. Where did he sleep? Also, if nobody had lived in the house for years, why where the clothes on the statues not dusty? If you make another game from another game then shouldn’t you mention it? I mean it said nothing about Gardenscapes. I liked the game, but it had a few issues.
  • homescapes rocks!

    5
    By sepdancingart
    I personally have been playing this game for a few weeks, and I’m completely addicted! I love the idea behind this game, and all the creativity included. candy crush is one of my favorite games as well, but I also really like to organize and design houses and rooms too, so this is just the perfect game for me! games such as home design really interest me because it’s super fun to decorate homes, and tie the them together with pictures and furniture. although, sometimes, the levels can be a little hard and I don’t have enough money in the game to continue on a level. eventually I learned the tips and tricks though, and I’m nearly a pro! my brother also really enjoys this game, but finds it to be slightly challenging at his age. of course, he is still quite young so it’s understandable. plus, I really like teaching him how to do it and helping him with it. i like how it walks you through all of the events in Austin’s life, too! absolutely amazing design on that! progression through this game is just so fun, and I’m always excited to sit down and play. anyways, I really love this game and recommend it to everyone out there who is willing to go on an adventure through a screen.
  • Good & Bad

    2
    By RonaldsLady
    There’s a lot I like about this game. Specifically each round gives you a challenge and I love to always test my mind. I like that beating the rounds gives you stars which in turn help you build up the mansion and property. What I find annoying and has made me look for another game is the fact that sometimes there are “festivals” or “events” that your stars go towards which temporarily decorate the mansion. This to me is pointless and doesn’t contribute to the actual upgrades so it feels like those stars are wasted. I don’t care about the “flower festival.” I don’t want my stars wasted on the temporary decoration of the mansion with pointless flowers for this festival. I want my stars to go towards things that matter like unlocking rooms or pieces of the property. When the stars are wasted on these things it makes me feel like I’m no longer progressing in the game and I get bored. Especially because I actually put money into the game so I’m not a F2P. So yes, my actual money is being wasted here. I get there’s a story line that’s to be followed but I feel like many of these things should be reviewed. Why am I paying for the festivals and other events? That’s not my goal. My goal is to build up the property. So these festivals and events shouldn’t be taking stars. Still add them as part of the story line without taking away stars and the main objective.

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